Combat Classes
Six unique classes, each with distinct mechanics and multiple role options.
Warrior
Heavy-armored melee powerhouses wielding massive two-handed swords. Warriors build Kinetic Energy through attacks and unleash devastating Kinetic abilities. They excel at cleaving through enemies and can absorb tremendous damage when tanking.
Spellslinger
Dual-pistol wielding gunslingers who blend magic with marksmanship. Spellslingers use Spell Surge to empower their abilities, trading sustained damage for powerful burst windows. They're mobile and deadly, with strong support healing capabilities.
Stalker
Stealthy assassins with nano-enhanced claws. Stalkers use Suit Power for their abilities and can enter stealth for devastating opener attacks. They're highly mobile and can evasion-tank through deflection and self-healing.
Engineer
Heavy armor ranged combatants with deployable bots. Engineers manage Volatility - building it up for powerful abilities while avoiding overload. Their combat bots provide additional damage, tanking, and utility.
Esper
Psychic warriors wielding psionic blades and illusions. Espers build Psi Points through builders and spend them on powerful finishers. They're light armor casters with strong burst damage and exceptional healing throughput.
Medic
Close-range healers and damage dealers using resonators. Medics use Actuators as their resource and must stay in medium range to be effective. They excel at AoE healing and have strong sustained damage potential.