Action Combat
Skill-based telegraph combat where positioning and timing are everything.
The Telegraph System
Most abilities in Bezgelor show a telegraph on the ground, marking where they will hit. This applies to both player abilities and enemy attacks.
- Enemy attacks are drawn in red: step out of them!
- Your own abilities show where they will land: aim them at enemies, or stand in them for heals and buffs.
Active Dodging
In Bezgelor you dodge by moving: double-tap a movement key to dash out of a telegraph. The dash is the client's own movement. Bezgelor decides who is hit when a telegraph resolves, but dash tokens and how they recharge have not been checked against retail.
Limited Action Set
Each class has many abilities, but you equip only 8 at a time on your Limited Action Set (LAS). That makes your loadout a choice.
- 8 ability slots to customize
- Ability tier upgrades with AMP points
- Swap loadouts between encounters
- Four action sets to switch between
Interrupt Armor
Many enemies have Interrupt Armor - a shield that must be broken before they can be stunned or interrupted. Coordinate with your team to break IA and stop deadly attacks!
How much a given creature has comes from the game's creature data.